THE CINEMATIC CGI GAME TRAILERS DATABASE - Starcraft, Halo, Star Wars, Deus Ex And Many More
Computer-generated imagery (CGI) is the application of computer graphics to create or contribute to images in art, printed media, video games, films, television programs, commercials, and simulators. The visual scenes may be dynamic or static, and may be two-dimensional (2D), though the term "CGI" is most commonly used to refer to 3D computer graphics used for creating scenes or special effects in films and television. The evolution of CGI led to the emergence of virtual cinematography in the 1990s where runs of the simulated camera are not constricted by the laws of physics.
Here you will be looking at the best cinematic game trailers with some of the most impressive CGI ever created since 2006. So get strapped onto your seats while we bring you on a journey to the world of cinematic game trailers! |
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Tuesday, December 1, 2009
Dragon Age: Origins Intro Cinematic Trailer
Developer: BioWare
Publisher: Electronic Arts
About the Game
Four hundred years have passed since the last Blight was successfully prevented by the Grey Wardens. Now once again the fearsome Dark Spawn under the rule of the Arch Demon gather and are about to invade Ferelden. The first battleground: the destroyed city at Ostgar where humans and Grey Wardens meet the Dark Spawn to prevent death and destruction before it has even begun. Of course something went wrong and it is up to the player to unite the races of Ferelden and finish off the Arch Demon.
Dragon Age: Origins is a classic RPG played from the third-person perspective in real-time with the ability to pause the game at any time - at least on the PC. While the console releases are the same in story, multiple-choice-dialogues, items and overall gameplay, they differ from the PC-version in terms of controls and interface and are much more action-oriented. The PC-version on the other hand features extensive tactical options in combat. This includes an editor which allows the players to give the AI detailed instructions on how to behave in every possible situation. Nonetheless the player can also control his party with up to four members one by one, switching between the characters, using their special talents and abilities to overcome the many different enemies.
During the course of the game, the player will have the opportunity to invite up to nine players to his party. While only four can leave the party camp at any given time, the experience points earned by killing enemies, fulfilling quests or simply opening a chest are granted to each member of the group - no matter where they are, making the player more flexible as every character stays in the same level-range.
At each level-up a character earns three attribute points and one talent point. The talent point is used to unlock new spells and abilities in the extensive talent tree differing greatly between the three available classes: warrior, rogue and mage. Every three levels the character also earns a skill point allowing him to learn or get better at herbalism or increasing his survival skills. In addition, at level 7 and 14 he earns a specialisation point which allows him to learn two of four class specialisations like shapeshifter and spirit healer for the mage class. These specialisations give instant bonuses to certain attributes and unlock five exclusive talents. But in order to learn such a specialisation, it needs to be unlocked first. This is either done by buying the corresponding book for a good amount of gold from traders or by learning it from another character, may it be an NPC or a party member.
Of course not everyone is willing from the start to teach the player. Especially the player's party members have to have a certain level of trust and satisfaction. Satisfaction can range from -100 to +100 and is influenced heavily by the decisions the player makes during the game. Talking and giving gifts to the party members also increases their satisfaction. A high level of satisfaction then grants the party member a bonus to specific attributes and unlocks additional quests as they open up and tell their past. In addition it is possible to have a romance with up to two of the party members if the player character is of the right gender and makes the right dialogue choices.
Although the main part of the game is the same for every character created and will only differ in what the player decides to do first or what choices he makes, the game features six unique origin stories - two for each race (except the humans who share the magi origin story with the elves). They all tell the story how the player's character met Duncan and ended up at the battle at Ostagar and also introduce at least one character that will become very important to the player during the course of the game.
Alternate Titles
•"龙腾世纪:起源" -- Chinese spelling (simplified)
•"闇龍紀元 (序章)" -- Taiwan spelling
•"Dragon Age: Начало" -- Russian spelling
•"Dragon Age: Vérvonalak" -- Hungarian title
Metacritic Review
Official Website
Buy from Amazon: PS3 | Xbox360 | PC
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